LSK – Lessons 41 – 45
|
|
|
Add comment August 5th, 2008
|
|
|
Add comment August 5th, 2008
| bobboo | Let’s Speak Korean #26 다쳤어? |
| 유진 : 왜 그래? 어디 다쳤어? What’s wrong? Did you hurt yourself?로이 : 헬스장에서 역기 들다가 다쳤데 Yeah, he hurt himself at the gym while weightlifting. 유진 : 어유. 또 여자애들 앞에서 힘자랑 하다가 다쳤구만, 보나마나 뻔하지. 상진 : 야! 넌 선배가 아파 죽겠구만 상진 : 로이, 로이. 나 물 좀 갖다줘. 상진 : 로이, 로이. 양말 좀 신겨줘. 유진 : 가방은 왜 이렇게 무거워, 공부도 안하면서. 상진 : 내가 은근히 학구파야. 유진아! 유진 : 왜? 상진 : 나 오른쪽 종아리가 가려워. 유진 : 그래서? 상진 : 아,, 유진아! 정말 미안하다. 유진 : 알았어. 여기? 상진 : 아니, 좀 더 아래로, 유진 : 여기? 상진 : 아니, 좀 더 옆으로. 유진 : 여기? 상진 : 어, 거기, 거기! 상진 : 이거 아프니까 애들 부려먹기 좋네. 계속 아픈 척 해야지. 로이 : 그게 정말이야? 유진 : 그래, 그냥 허리를 자유자재로 돌리더라구. 유진 : 어! 저기 돈 떨어졌다. 상진 : 어디? 어디? 이야, 내가 잡았다! |
Add comment July 16th, 2008
| 26회 다쳤어? |
다쳤어? Did you hurt yourself?
해줘. (물 좀 갖다 줘.) Do it for me. (Get me some water.)
정말 미안하다. I’m really sorry.
|
|||
| 또 시작이다. Oh, not again! 저도요. Me too. 할까 봐요. (추울까 봐요.) In case… (In case you’re cold.) |
|||
|
|||
| 살을 빼고 말겠어. I’ll lose weight, or else! 두고 봐. Wait and see. 유혹하지 마. Don’t tempt me! |
|||
|
|||
| 가는 길에 Your way as well. 배고파. I’m hungry. 부탁해요. Please do something for me. |
|||
|
|||
| 맛있어. It tastes good. 맛 좀 보세요. Taste this. 피자를 좋아해요? Do you like pizza? |
|||
Add comment July 16th, 2008
I thought you might get a kick out of this. Through the class
and some on line studies, I was able to create essentially the
very same affect using 4 different coding methods. The first
three are in Flash 2.0 and the last one is using javaScript.
———————————————-
ARRAY:
var clipArray:Array = new Array(one_mc, two_mc, three_mc);
a_mc.onRollOver = function() {
showClip(one_mc);
}
b_mc.onRollOver = function() {
showClip(two_mc);
}
c_mc.onRollOver = function() {
showClip(three_mc);
}
function showClip(l_Clip:Object):Void {
for (i=0; i
{
hideClip(clipArray[i]);
}
l_Clip._visible = true;
}
function hideClip(l_clip):Void {
l_clip._visible = false;
}
———————————————-
FUNCTION:
a_mc.onRollOver = function() {
onShow(one_mc);
}
b_mc.onRollOver = function() {
onShow(two_mc);
}
c_mc.onRollOver = function() {
onShow(three_mc);
}
function onShow(movClip:Object):Void {
onHide();
movClip._visible = true;
}
function onHide():Void {
one_mc._visible = false;
two_mc._visible = false;
three_mc._visible = false;
}
———————————————-
SWAPDEPTHS:
a_mc.onRollOver = function() {
onTop(one_mc);
}
b_mc.onRollOver = function() {
onTop(two_mc);
}
c_mc.onRollOver = function() {
onTop(three_mc);
}
function onTop (movClip:Object):Void {
movClip.swapDepths(0);
}

Add comment July 8th, 2008
|
|||
| 여보세요. Hello? 화를 내? Getting mad at me? 화내서 미안해. I’m sorry for getting mad at you. |
|||
|
|||
| 뭐야? What is this? 입어 봐도 돼? Can I try it on? 좀 곤란한데요. That will be a bit difficult. |
|||
|
|||
| 놀라지 마! Don’t be shocked! 말도 안 돼! No way. That couldn’t be. 믿을 수 없어. I can’t believe it. |
|||
|
|||
| 예뻐졌어요. You look pretty these days. 요즘 좋은 일 있으세요? Any good news lately? 정말 실망이야. I’m so disappointed. |
|||
|
|||
| 모여 봐. Get together. 왜 그래? 무슨 일 있어? What’s the matter? 맙소사. Oh my goodness! |
|||
Add comment July 7th, 2008
| Here are some resources to help you. Please consider, seriously consider learning Hangeul. (Anyone can do it. I learned it in just one evening.) |
Add comment July 2nd, 2008
In the Actions Panel:
import mx.transitions.Tween;
import mx.transitions.easing.*;
new Tween(alert_mc, “_alpha”,Regular.easeOut,100,0,10,true);
On the stage:
Create a movie clip containing your text with an instance name of “alert_mc”.
Jesse’s Example: click here
Add comment July 1st, 2008
|
|||
| 어떤 여자 좋아해? What kind of girl do you like? 그게 다야? Is that all? 조금만 기다려. Wait just a little bit. |
|||
|
|||
| 혼자 할 수 있어. I can do it by myself. 괜찮아. I’m fine. 걱정하지 마. Don’t worry. |
|||
|
|||
| 할 말 있어. I have something to tell you. 있잖아. You see.. 고백하려고 할 때마다 I was about to talk to~ |
|||
|
|||
| 멋있네요. You look great. 맞아. That’s right. 다녀오세요. Be back soon. |
|||
|
|||
| 혼자 있고 싶어. I want to be alone. 그저 그래. So-so. 별로야. I’m not interested. |
|||
Add comment July 1st, 2008
| ID | Subject |
| shadowknight | [Re]Request |
| You can go here to learn basic pronunciation of all the vowels and consonants: Korean Alphabet You can also use this site to get Korean words pronounced for you: This site is a good place to start learning Korean: I hope that helps! |
Add comment June 25th, 2008
Discuss two ways that you can develop timing in Flash. What are the advantages to each?
Using the native onEnterFrame() or setInterval() functions are two ways to develop timing.
The onEnterFrame() executes as fast as your Frames per Second.
The following example I made a movie clip and named it mc with alpha set to 0:
mc.onEnterFrame = function()
{
if(mc._alpha < 100) {
mc._alpha += mc._alpha+1;
}
else
{
delete this.onEnterFrame;
trace("done");
}
}
/* OUTPUT **************************
mc alpha's in from alpha = 0 to alpha = 100
************************************ */
ActionScript 2.0 allows custom behaviors for movie clips that previously one would need to code into the "onMovieClip(enterFrame) handler. Therefore, you can have multiple movieclips with different characteristics but still exhibit similar behavior. The onEnterFrame method can be used to calculate the positions of a movie clip instance.
The setInterval() runs a function at a specified interval (in milliseconds) and can be modified to execute it's timing in any second or fraction thereof. (3.0 uses the "Timer" class instead of setInterval.) The setInterval() function allow you to set your own time-based event, similar to onEnterFrame(), executing repetively over time. And, setInterval returns object instead of interval id for better OOP structure.
The following example calls the "executeCallback" function every 3000 milliseconds (every 3 seconds).
var intervalId:Number;
var count:Number = 0;
var maxCount:Number = 10;
var duration:Number = 3000;
function executeCallback():Void {
trace("executeCallback intervalId: " + intervalId + " count: " + count);
if(count >= maxCount) {
clearInterval(intervalId);
}
count++;
}
intervalId = setInterval(this, "executeCallback", duration);
/* OUTPUT **************************
executeCallback intervalId: 1 count: 0
executeCallback intervalId: 1 count: 1
executeCallback intervalId: 1 count: 2
executeCallback intervalId: 1 count: 3
executeCallback intervalId: 1 count: 4
executeCallback intervalId: 1 count: 5
executeCallback intervalId: 1 count: 6
executeCallback intervalId: 1 count: 7
executeCallback intervalId: 1 count: 8
executeCallback intervalId: 1 count: 9
executeCallback intervalId: 1 count: 10
************************************ */
** References **
http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00002490.html
http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00001766.html
http://www.adobe.com/devnet/flash/articles/mc_subclasses_v2_03.html
http://www.actionscript.org/forums/archive/index.php3/t-95283.html
Add comment June 17th, 2008
| M | T | W | T | F | S | S |
|---|---|---|---|---|---|---|
| « Nov | ||||||
| 1 | 2 | 3 | 4 | |||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| 19 | 20 | 21 | 22 | 23 | 24 | 25 |
| 26 | 27 | 28 | 29 | 30 | 31 | |